Assassin | |
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Hero Information
| |
Race | Human |
Rarity | Mythic |
Movement Range | 7-Tiles |
Minimum Attack Range | 1-Tile |
Maximum Attack Range | 1-Tile |
Promotion and Equipment
| |
Stones | 1x Bandit Stone, 1x King Stone, 1x Acrobat Stone |
Weapon Type | Daggers |
Armor Type | Tunic |
Headgear Type | Cowl |
Assassin
The Assassin is a Master of Stealth and Speed, her agility making up for her poor defense. If her daggers don't kill, her poison certainly will.
Skills:
- Poison Daggers (Battle Skill): Tosses a poisoned daggers for [50/60/70/80/90]% damage, and a poison over 3 turns based on skill and attack. {Rank R}
- Skill Range: 3-Tiles
- Cool-down: 3 Turns
- Assassinate (Limit Break): The Assassin delivers a killing strike, dealing [400/450/500/550/600]% damage. {Rank N}
- Break Range: ?
- Pattern: Damage one (enemy)
- Passives:
- Acrobatics: Increase in-battle dodge and crit by +[4/5/6/7/8]% (Flat amount). {Rank N}
- Bounty: This hero is [10/15/20/25/30]% stronger against Human-type enemies. {Rank N}
- Multi Strike: This hero has a [50/65/75/85/100]% chance to attack twice. {Rank C}
- Cheat Death: This hero gains a [20/25/30/40/50]% chance to survive a killing blow with 1 HP. {Rank C}
- Toxic Daggers: Attacking enemy has a [20/25/30/35/40]% chance to apply a poison for [1 turns]. {Rank M}
- Fight and Flight: All attacks increase the Assassin's movement by [3] for the next turn. {Rank L}
Tips:
- Assassin is a 1-tile melee class but her Poison Daggers skill can out-range spear and hexagun users.
- Her main skill does not do much damage but is annoying.
- Having high movement range and 'Cheat Death' makes her troublesome in an Arena defense-team.
Tactics:
The Assassin's looks can be a bit deceiving but her twin blades never fail to draw the first blood in battle. Her close-range combat style 'also' attracts a lot of attention. So try to be careful positioning her as she is quite fragile and wont survive getting focus fired. With the 'Protection' from a Guard or Valkyrie she'll be picking out important enemies with minimum effort.
If you let her die, you are using her wrong.