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|Weapon = Sword|Move Range = 3-Tiles
 
|Weapon = Sword|Move Range = 3-Tiles
 
|Stones = 1x King Stone
 
|Stones = 1x King Stone
1x Seer Stone
+
Seer Stone
  +
(
  +
1x King Stone
  +
1x Spirit Stone
  +
)
 
1x Knight Stone
 
1x Knight Stone
 
|Armor = Plate
 
|Armor = Plate
 
|Headgear = Helm|Min Atk Range = 1-Tile
 
|Headgear = Helm|Min Atk Range = 1-Tile
|Atk Range = 1-Tile}}
+
|Atk Range = 3-Tile (4 if counter attack)}}
 
==Dark Knight==
 
==Dark Knight==
  +
The Dark Knight wields the corruption of the mirror as a weapon.
   
 
==='''Unit Quotes:'''===
 
==='''Unit Quotes:'''===
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**'''<u>Mirror Corruption</u>'''<span style="line-height:21px;">: Increase nearby ally attack by [5/10/15/20/25%].</span> {Rank C}
 
**'''<u>Mirror Corruption</u>'''<span style="line-height:21px;">: Increase nearby ally attack by [5/10/15/20/25%].</span> {Rank C}
 
==='''Tips:'''===
 
==='''Tips:'''===
  +
*Highly powerful unit, but has a very high promotion cost. 2 king stones, spirit stone, knight stone per level.
*
 
 
==='''Tactics:'''===
 
==='''Tactics:'''===
 
The '''Dark Knight''' channels her dark powers to drain health from an enemy and heal herself. Her limit break releases a burst of dark energy that stuns all enemies on the field.
 
The '''Dark Knight''' channels her dark powers to drain health from an enemy and heal herself. Her limit break releases a burst of dark energy that stuns all enemies on the field.
  +
  +
So broken she's the only thing you need, send her out alone and she'll win alone too.
 
==='''Max Stats:'''===
 
==='''Max Stats:'''===
<p style="font-size:14px;line-height:22px;"><span style="font-size:14.4444446563721px;">These are the max stats attainable through boosting at eavh ranks. (inventory not included)</span></p>
+
<p style="font-size:14px;line-height:22px;"><span style="font-size:14.4444446563721px;">These are the max stats attainable through boosting at each ranks. (inventory not included)</span></p>
   
 
<p style="font-size:14px;line-height:22px;"><span style="font-size:14.4444446563721px;">{{StatBox
 
<p style="font-size:14px;line-height:22px;"><span style="font-size:14.4444446563721px;">{{StatBox
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|Leg acc = 85%
 
|Leg acc = 85%
 
|Leg dodg = 0%
 
|Leg dodg = 0%
|Leg crit = 10%|Cha Max Hp = 2800|Cha attack = 1432|Cha defense = 300|Cha skill = 465|Cha magic = 1590|Cha acc = 85%|Cha dodg = 0%|Cha crit = 10%}}</span></p>
+
|Leg crit = 10%|Cha Max Hp = 2800|Cha attack = 1432|Cha defense = 300|Cha skill = 465|Cha magic = 1590|Cha acc = 85%|Cha dodg = 0%|Cha crit = 10%}}
  +
 
==Original Suggestion==
 
==Original Suggestion==
   

Latest revision as of 20:48, 30 March 2018

Dark Knight
Hero Information
Race Human
Rarity Mythic
Movement Range 3-Tiles
Minimum Attack Range 1-Tile
Maximum Attack Range 3-Tile (4 if counter attack)
Promotion and Equipment
Stones 1x King Stone

Seer Stone ( 1x King Stone 1x Spirit Stone ) 1x Knight Stone

Weapon Type Sword
Armor Type Plate
Headgear Type Helm

Dark Knight

The Dark Knight wields the corruption of the mirror as a weapon.

Unit Quotes:

  • "Let's go"
  • "Become one with your shadow"
  • "Don't pity me"
  • "I chose this torment"
  • "A sword in shadow"
  • "Yes?"

Skill:

  • Drain(Battle Skill): Drains health from any enemy and heals for [5/10/20/30/40%] of damage dealt. {Rank R}
    • Skill Range: 3 Tiles
    • Cool-down: 3 Turns
  • Darkness Incarnate(Gaea Break): Stuns all enemies and deals [5/10/15/20/25%] of their total health as damage. {Rank E}
    • Break Range
  • Passives:
    • Spellsword: Basic attacks gain [5/15/25/35/50%] increased damage from the magic stat and heal for [5/7/10/12/15%]. {Rank R}
    • Dark Magic: This unit deals [10/20/40/60/80%] bonus damage to mirror and undead. {Rank N}
    • Shadow Armor: This unit takes [5/10/15/20/25%] reduced damage from magic attacks. {Rank N}
    • Strength of Will: This unit has a [5/10/15/20/25%] chance to ignore stun abilities. {Rank M}
    • Inner Power: Increase magic by [10/20/40/60/80%]. {Rank C}
    • Mirror Corruption: Increase nearby ally attack by [5/10/15/20/25%]. {Rank C}

Tips:

  • Highly powerful unit, but has a very high promotion cost. 2 king stones, spirit stone, knight stone per level.

Tactics:

The Dark Knight channels her dark powers to drain health from an enemy and heal herself. Her limit break releases a burst of dark energy that stuns all enemies on the field.

So broken she's the only thing you need, send her out alone and she'll win alone too.

Max Stats:

These are the max stats attainable through boosting at each ranks. (inventory not included)

Rank\Stat  HP Atk Def Skill Mag Acc Dodg Crit
Recruit Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown
Novice Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown
Elite Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown
Master Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown
Champion 2800 1432 300 465 1590 85% 0% 10%
Legendary 4670 2275 510 705 2430 85% 0% 10%

Original Suggestion

Proposed Idea was submited by Jack Kennedy:

Hero: Dark Knight
Gender: Male
Race: Human
Weapon: Swords
Armor: Mails
Headgear: Helm
Stone: Spirit Knight Mage
Range: 5
Stats: Similar to paladin (slightly lower skill but higher HP)
Purpose: A medium armoured melee who can hold his own in a melee (particularly against single units), but also features a devestating ranged skill to restore his own HP at the expense of the enemy.
Story: A wandering paladin who embraced an unholy union with a dying mirror soldier, the Dark Knight uses Occult techniques to wreak havoc upon enemies whilst restoring his own HP; but at the cost of his own soul.
Skill: Unholy Blade, A 4 ranged magic attack for [160/170/180/190/200%] damage, restoring [25%] of damage to HP
Gaea Break: Darkness, Sacrifice (50%) of remaining character HP to boost Dark Knight attack, def and magic stats for [1/1/2/2/3]turns by + [110/120/130/140/150%]
Passives:
Resistance: Increase in-battle magic by [10/20/30/40/50] points {rank R}
Stalwart: Increase in battle HP by +[40/80/120/160/200] (Flat amount) {Rank N}
Soul Binding: Increase damage against living units by [30/35/40/45/50%], but reduces attack against undead by [50%] {rank 1 auto, rank 2-5 E}
Avenger Aura: Allies within 2 tiles gain +[10/15/20/25/30] attack {Rank M}
Graveboon: For every unit killed by the Dark Knight, increase in battle HP by [1/2/3/4/5%] for rest of battle {rank 1 auto, rank 2-5 C}
Blood Sword: Gain 10% of damage done as HP {Rank L}
Appearance: Black Armor inspired by an organic mirror set, with glowing pink strips (mirror) integrated into armor

Gallery