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With their spear at their side, the Dragoon takes to the skies and crashes down upon the enemy with the full fury of the Dragons. |
With their spear at their side, the Dragoon takes to the skies and crashes down upon the enemy with the full fury of the Dragons. |
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− | === ''' |
+ | === '''Unit Quotes''' === |
+ | * "''Let's go.''" |
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+ | * "''Feel my flame.''" |
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+ | * "''Sky's the limit.''" - USA English phrase meaning: There is no limit.<ref>http://www.phrases.org.uk/meanings/skys-the-limit.html</ref> |
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+ | === '''Skill''' === |
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* '''<u>Jump</u>'''(Battle Skill): Launch up and crash down on an enemy for [120/130/140/150]% damage at [3/4/5/6] range. {Rank R} |
* '''<u>Jump</u>'''(Battle Skill): Launch up and crash down on an enemy for [120/130/140/150]% damage at [3/4/5/6] range. {Rank R} |
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** Skill Range: 3(+1/+2/+3)-Tiles |
** Skill Range: 3(+1/+2/+3)-Tiles |
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* '''<u>Invoke Dragon</u>'''(Limit Break): The Dragoon calls to his scaly allies, dealing [250/275/300/325/350]% fire damage in a line. {Rank N} |
* '''<u>Invoke Dragon</u>'''(Limit Break): The Dragoon calls to his scaly allies, dealing [250/275/300/325/350]% fire damage in a line. {Rank N} |
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** Break Range: 3-Tiles (?) |
** Break Range: 3-Tiles (?) |
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− | ** Pattern: |
+ | ** Pattern: |
+ | {{AttackPattern|2x3=1|3x3=1|4x3=1|5x3=1|herorow=1}} |
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* Passives |
* Passives |
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** '''<u>Dragon Blood</u>''': The Dragoons shields for [20/30/45/60/80] HP at start of your turn. {Rank R} |
** '''<u>Dragon Blood</u>''': The Dragoons shields for [20/30/45/60/80] HP at start of your turn. {Rank R} |
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** '''<u>Lighter Armour</u>''': Increase in-battle movement by +1. {Rank L} |
** '''<u>Lighter Armour</u>''': Increase in-battle movement by +1. {Rank L} |
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− | === '''Tips |
+ | === '''Tips''' === |
* Can attack 2 units in a row since Dragoon has an attack-range of 2 tiles. Guard and Paladin does the same. |
* Can attack 2 units in a row since Dragoon has an attack-range of 2 tiles. Guard and Paladin does the same. |
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* Has the longest range among melee heroes. |
* Has the longest range among melee heroes. |
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− | === '''Tactics |
+ | === '''Tactics''' === |
The '''Dragoon''' belongs to the group of long-range damage dealers that give users tactical advantage in the first turn of battles. With the range of upto 6-tiles his skill can deal almost as much damage as the '''Rogue'''<nowiki/>'s skill without the trouble of getting close. Combine that with the''' Dancer'''<nowiki/>'s skill (to give extra turn and movement) and you could knock out even the furthest Marksman long before the first turn ends. |
The '''Dragoon''' belongs to the group of long-range damage dealers that give users tactical advantage in the first turn of battles. With the range of upto 6-tiles his skill can deal almost as much damage as the '''Rogue'''<nowiki/>'s skill without the trouble of getting close. Combine that with the''' Dancer'''<nowiki/>'s skill (to give extra turn and movement) and you could knock out even the furthest Marksman long before the first turn ends. |
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− | ==='''Max Stats |
+ | ==='''Max Stats'''=== |
− | <span style="font-size:14.4444446563721px;">These are the max stats attainable through |
+ | <span style="font-size:14.4444446563721px;">These are the max stats attainable through boosting at each ranks. (inventory not included)</span> |
{{Template:StatBox |
{{Template:StatBox |
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− | |Max Hp = 6015 |
+ | |Leg Max Hp = 6015 |
− | |attack = 1615 |
+ | |Leg attack = 1615 |
− | |defense = 430 |
+ | |Leg defense = 430 |
− | |skill = 1080 |
+ | |Leg skill = 1080 |
− | |magic = 430 |
+ | |Leg magic = 430 |
− | |acc = 89% |
+ | |Leg acc = 89% |
− | |dodg = 15% |
+ | |Leg dodg = 15% |
+ | |Leg crit = 5%|Mas Max Hp = 2260|Mas attack = 600|Mas defense = 160|Mas skill = 400|Mas magic = 160|Mas acc = 89%|Mas dodg = 15%|Mas crit = 5%|Cha Max Hp = 3650|Cha attack = 975|Cha defense = 260|Cha skill = 650|Cha magic = 260|Rec acc = 89%|Rec dodg = 15%|Rec crit = 5%|Nov acc = 89%|Nov dodg = 15%|Nov crit = 5%|Eli acc = 89%|Eli dodg = 15%|Eli crit = 5%|Cha acc = 89%|Cha dodg = 15%|Cha crit = 5%|Eli Max Hp = 1180|Eli attack = 305|Eli defense = 85|Eli skill = 205|Eli magic = 85}} |
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− | |crit = 5%}} |
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+ | |||
+ | === '''References''' === |
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+ | <references /> |
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==Gallery== |
==Gallery== |
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</gallery>''' |
</gallery>''' |
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[[Category:Heroes]] |
[[Category:Heroes]] |
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+ | [[Category:Human]] |
Latest revision as of 01:12, 21 November 2015
Dragoon | |
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Hero Information
| |
Race | Human |
Rarity | Mythic |
Movement Range | 5-Tiles |
Minimum Attack Range | 2-Tiles |
Maximum Attack Range | 2-Tiles |
Promotion and Equipment
| |
Stones | 1x Beast Stone, 1x King Stone, 1x Acrobat Stone |
Weapon Type | Lance |
Armor Type | |
Headgear Type | Helm |
Dragoon
With their spear at their side, the Dragoon takes to the skies and crashes down upon the enemy with the full fury of the Dragons.
Unit Quotes
- "Let's go."
- "Feel my flame."
- "Sky's the limit." - USA English phrase meaning: There is no limit.[1]
Skill
- Jump(Battle Skill): Launch up and crash down on an enemy for [120/130/140/150]% damage at [3/4/5/6] range. {Rank R}
- Skill Range: 3(+1/+2/+3)-Tiles
- Cool-down: 3
- Invoke Dragon(Limit Break): The Dragoon calls to his scaly allies, dealing [250/275/300/325/350]% fire damage in a line. {Rank N}
- Break Range: 3-Tiles (?)
- Pattern:
- Passives
- Dragon Blood: The Dragoons shields for [20/30/45/60/80] HP at start of your turn. {Rank R}
- Stalwart: Increase in-battle HP by +[40/80/120/160/200] (Flat amount). {Rank N}
- Dragon Scales: The Dragoon is 30% weaker to bows, but is [10/15/20/25/30]% stronger against magic. {Rank E}
- Glancing: This hero gains a [25]% chance to take [30/35/40/45/50]% less damage from attacks. {Rank M}
- Dragon Fire: The Dragoon deals [3/6/9/12/15]% bonus damage. {Rank C}
- Lighter Armour: Increase in-battle movement by +1. {Rank L}
Tips
- Can attack 2 units in a row since Dragoon has an attack-range of 2 tiles. Guard and Paladin does the same.
- Both enemies in range will receive damage from his attacks, but only the targeted enemy will counter-attack.
- Unlike other spear users, the Dragoon can jump to high terrains.
- Has the longest range among melee heroes.
Tactics
The Dragoon belongs to the group of long-range damage dealers that give users tactical advantage in the first turn of battles. With the range of upto 6-tiles his skill can deal almost as much damage as the Rogue's skill without the trouble of getting close. Combine that with the Dancer's skill (to give extra turn and movement) and you could knock out even the furthest Marksman long before the first turn ends.
Max Stats
These are the max stats attainable through boosting at each ranks. (inventory not included)
Rank\Stat | HP | Atk | Def | Skill | Mag | Acc | Dodg | Crit |
---|---|---|---|---|---|---|---|---|
Recruit | Unknown | Unknown | Unknown | Unknown | Unknown | 89% | 15% | 5% |
Novice | Unknown | Unknown | Unknown | Unknown | Unknown | 89% | 15% | 5% |
Elite | 1180 | 305 | 85 | 205 | 85 | 89% | 15% | 5% |
Master | 2260 | 600 | 160 | 400 | 160 | 89% | 15% | 5% |
Champion | 3650 | 975 | 260 | 650 | 260 | 89% | 15% | 5% |
Legendary | 6015 | 1615 | 430 | 1080 | 430 | 89% | 15% | 5% |