Lionheart Tactics Wiki
Unicorn Paladin
Hero Information
Race Human
Rarity Rare
Movement Range 5-Tiles
Minimum Attack Range 2-Tiles
Maximum Attack Range 2-Tiles
Promotion and Equipment
Stones 1x Knight Stone, 1x Cleric Stone, 1x King Stone
Weapon Type Lance
Armor Type Mail
Headgear Type Helm
Not to be confused with the standard Paladin.

Unicorn Paladin

Blessed by the unicorn, this Paladin projects an aura that shields nearby allies from damage.

Unit Quotes:

  • "Ready."
  • "The light protects me."
  • "Gaea guide my sword."
  • "Honor and justice."


  • Shield Pulse(Battle Skill): The Paladin shields himself and adjacent allies. Each rank shields more {Rank R}
    • Skill Range 0-Tile Hero-Centered
    • Cool-down: 3 Turns
    • Pattern:
  • Grand Cross(Limit Break): The Paladin summons a holy area that damages nearby enemies [150/175/200/225/250]% and shields nearby allies. {Rank N}
    • Break Range: Hero-Centered
    • Pattern:
  • Passives:
    • Resistance: Increase in-battle magic by +[10/20/30/40/50] (Flat amount). {Rank R}
    • Unicorn: The Paladin gains a shield of [10/20/30/40/50] HP each turn. {Rank R}
    • Avenger Aura: Allies within 2 tiles gain +[10/15/20/25/30]% attack. {Rank E}
    • Fortitude: Allies within 2-tiles are +[5/10/15/20/25]% stronger against the mirror. {Rank M}
    • Paramount: This unit gains [5/10/15%] defense for each adjacent enemy. {Rank C}
    • Zealot Sword: The Paladin has a [50%] chance to counter-attack twice. {Rank L}


  • Can attack 2 units in a row since Paladin has an attack-range of 2 tiles. Guard and Dragoon does the same.
  • Both enemies in range will receive damage from his attacks, but only the targeted enemy will counter-attack.
  • His heal skill can heal up to 5 allies (including himself) with a single use. It is recommended to give him equipment that increases magic stats and thus increase the amount of healing.
  • Try to ignore the big head of a unicorn-skeleton on top of this paladin's head..."you will never be like the Dragoon"


The Unicorn Paladin is the sort of unit that could determine the course an entire battle according to the way he is used. With a perfect balance between attack and defense, He could either go do some damage in the battlefront... or perhaps stay back for support(boost and heal).

Max Stats:

These are the max stats attainable through boosting at each ranks. (inventory not included)

Rank\Stat  HP Atk Def Skill Mag Acc Dodg Crit
Recruit Unknown Unknown Unknown Unknown 40 85% 0% 5%
Novice 725 165 55 90 80 85% 0% 5%
Elite 1300 305 105 165 140 85% 0% 5%
Master 2260 600 200 320 240 85% 0% 5%
Champion 4000 975 325 520 430 85% 0% 5%
Legendary 6500 1615 540 865 710 85% 0% 5%